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* Fix issue with ggml-metal.metal path * Add ggml-metal.metal as a resource for llama target * Update flake.nix metal kernel substitution
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parent
059e99066d
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303f5809f1
3 changed files with 15 additions and 2 deletions
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@ -218,6 +218,9 @@ if (LLAMA_METAL)
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# copy ggml-metal.metal to bin directory
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# copy ggml-metal.metal to bin directory
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configure_file(ggml-metal.metal bin/ggml-metal.metal COPYONLY)
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configure_file(ggml-metal.metal bin/ggml-metal.metal COPYONLY)
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if (LLAMA_METAL)
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set_target_properties(llama PROPERTIES RESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/ggml-metal.metal")
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endif()
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set(LLAMA_EXTRA_LIBS ${LLAMA_EXTRA_LIBS}
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set(LLAMA_EXTRA_LIBS ${LLAMA_EXTRA_LIBS}
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${FOUNDATION_LIBRARY}
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${FOUNDATION_LIBRARY}
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@ -432,6 +435,9 @@ target_link_libraries(llama PRIVATE
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if (BUILD_SHARED_LIBS)
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if (BUILD_SHARED_LIBS)
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set_target_properties(llama PROPERTIES POSITION_INDEPENDENT_CODE ON)
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set_target_properties(llama PROPERTIES POSITION_INDEPENDENT_CODE ON)
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target_compile_definitions(llama PRIVATE LLAMA_SHARED LLAMA_BUILD)
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target_compile_definitions(llama PRIVATE LLAMA_SHARED LLAMA_BUILD)
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if (LLAMA_METAL)
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set_target_properties(llama PROPERTIES RESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/ggml-metal.metal")
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endif()
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endif()
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endif()
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if (GGML_SOURCES_CUDA)
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if (GGML_SOURCES_CUDA)
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@ -28,7 +28,7 @@
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postPatch =
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postPatch =
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if isM1 then ''
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if isM1 then ''
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substituteInPlace ./ggml-metal.m \
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substituteInPlace ./ggml-metal.m \
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--replace '[[NSBundle mainBundle] pathForResource:@"ggml-metal" ofType:@"metal"];' "@\"$out/ggml-metal.metal\";"
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--replace '[bundle pathForResource:@"ggml-metal" ofType:@"metal"];' "@\"$out/ggml-metal.metal\";"
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'' else "";
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'' else "";
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nativeBuildInputs = with pkgs; [ cmake ];
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nativeBuildInputs = with pkgs; [ cmake ];
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buildInputs = osSpecific;
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buildInputs = osSpecific;
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@ -73,6 +73,12 @@ struct ggml_metal_context {
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// for now it is easier to work in a separate file
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// for now it is easier to work in a separate file
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static NSString * const msl_library_source = @"see metal.metal";
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static NSString * const msl_library_source = @"see metal.metal";
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// Here to assist with NSBundle Path Hack
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@interface GGMLMetalClass : NSObject
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@end
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@implementation GGMLMetalClass
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@end
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struct ggml_metal_context * ggml_metal_init(void) {
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struct ggml_metal_context * ggml_metal_init(void) {
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fprintf(stderr, "%s: allocating\n", __func__);
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fprintf(stderr, "%s: allocating\n", __func__);
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@ -108,7 +114,8 @@ struct ggml_metal_context * ggml_metal_init(void) {
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NSError * error = nil;
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NSError * error = nil;
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//NSString * path = [[NSBundle mainBundle] pathForResource:@"../../examples/metal/metal" ofType:@"metal"];
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//NSString * path = [[NSBundle mainBundle] pathForResource:@"../../examples/metal/metal" ofType:@"metal"];
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NSString * path = [[NSBundle mainBundle] pathForResource:@"ggml-metal" ofType:@"metal"];
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NSBundle * bundle = [NSBundle bundleForClass:[GGMLMetalClass class]];
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NSString * path = [bundle pathForResource:@"ggml-metal" ofType:@"metal"];
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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fprintf(stderr, "%s: loading '%s'\n", __func__, [path UTF8String]);
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NSString * src = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:&error];
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NSString * src = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:&error];
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